﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Imaging;

namespace KinectDrawer
{
    public class DrawerRealtimeDrawingEventArgs : EventArgs
    {

        public DrawerRealtimeDrawingEventArgs() { }
        public DrawerRealtimeDrawingEventArgs(BitmapSource cameraAndDrawingColorBitmap, DrawingState userIsCurrentlyDrawing, System.Windows.Point point)
        {
            CameraAndDrawingColorBitmap = cameraAndDrawingColorBitmap;
            //UserDrawingBitmap = userDrawingBitmap;
            UserIsCurrentlyDrawing = userIsCurrentlyDrawing;
            CurrentDetectionPoint = point;
        }

        public BitmapSource CameraAndDrawingColorBitmap { get; set; }
        //TODO verifier que le format de données est utilisable facilement
        //public BitmapSource UserDrawingBitmap { get; set; }
        public DrawingState UserIsCurrentlyDrawing { get; set; }
        public System.Windows.Point CurrentDetectionPoint { get; set; }
    }
}
